CONTROLS :

WASD = moving

Mouse = turning screen 

Press Q to Clear Ads

LEFT MOUSE CLICK = Shoot bullets


Step into the spotlight in this fast-paced, third-person action game where your performance is everything! You’re not just battling enemies—you’re sharing your screen with a live audience, and they’ll lose interest if the action gets too cluttered.

Face off against Adlets, digital invaders with unique abilities, from multiplying foes to fast, erratic attackers and those that block your shots. These enemies will spawn from all corners of the arena, forcing you to stay on your toes. But there’s a catch—ads will start invading your screen, obstructing your view of the battlefield.

To clear your vision and keep the crowd excited, you’ll need to remove the ads, but doing so takes time away from fighting. Some ads even offer powerful buffs when cleared, adding another layer of strategy.

Can you balance surviving the Adlet onslaught, clearing the ads, and keeping the audience entertained? The fate of your performance lies in your hands!

Development log

Comments

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I can't figure out how to battle the enemies, all I can do is move. I also can't figure out how to clear the ads. Clicking them, even on the X, doesn't do anything. You should list the controls somewhere, even if only in the game's description, so I know if I'm doing something wrong

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Press Q for clearing Ads and Press Left mouse button to shoot
I just had the permission to edit the Page of the game to put the Control in the description Sorry 

Thanks. I came back around to it. I did much better this time and voted on it. Good job.  Question though: Do you get more health or defense somehow as you go through, like from the ad buffs? I eventually started trying to lose and was unable so I eventually just quit. I probably had too much health/defense buffs from dealing with so many ads.

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We were in the process of implementing buffs as you progressed (more health, more turrets, faster bullets, faster reload, etc..) but unfortunately due to the time limitations we were unable to finish them on time. But I am planning on continuing its development, fixing the controls, and completing the buffs implementations. So stay posted!!

EDIT: The waves do get more difficult as you progress as well so it makes sense, there is also a bug with the ads counter, they're limited to 10 but they were supposed to reach 15 to end the game, so now I guess it's an endless sandbox.